Iron reboot
About This Project
Please note: No actual game play yet.
This is an early prototype of a DOOM-like first-person game focused on a loadout and ability selection system.
It is not a finished or fully playable game yet.
Core Concept
Before entering a level, you choose a loadout.
Each selection adds or removes player abilities, creating real trade-offs instead of straight upgrades.
Examples:
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More speed, less survivability
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Stronger offense, reduced mobility
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Defensive builds with movement penalties
Current Features
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Loadout / selection screen
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Ability modifiers applied to the player
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In-game loadout cycling (keys 1–5)
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Max coins enabled so all selections can be tested
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Basic DOOM-style movement and shooting
Controls
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WASD – Move
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Mouse – Look
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1–5 – Cycle loadout slots in game
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ESC – Quit to menu
Status
This build exists to test systems and UI flow.
Gameplay, enemies, balance, and progression are still in development.
Music from #Uppbeat (free for Creators!):
https://uppbeat.io/t/alex-besss/alien
License code: NOGP0VHNW76QV6PJ
| Status | Released |
| Platforms | HTML5 |
| Author | jam_mack46 |
| Made with | Godot |
| Tags | Godot |


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